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Market Size of China Online Game Industry 2003-2010
In the next five years, China online game industry will keep stable growth. In 2006, the industry market size wall reach RMB 7.8 billion, 28% more than that of 2005. In 2010, it will reach RMB 14.3 billion, with the CAGR of 2006-2010 to be 16%. The total revenue of game operators in 2006 will reach RBM 6.3 billion, 34% more than that of 2005. It is forecasted by iResearch that the share of operato
 

Genres of Online Games that China Online Gamers have Played and Most Frequently Play
According to iResearch's China Online Game Research Report 2004, both board & chess game and MMORPG boast about 60% gamer coverage. At the same time, about 50% gamers have played online casual action game and puzzle game, respectively.
 

Through Which Media Do MMORPG Gamers Obtain Game Related Information
Accord to iResearch's China Online Game Research Report 2004, gamers mainly obtain game related information through game portals, official websites of a specific game, and recommendation from friends.
 

Major Gaming Locations of China Online Gamers
According to iResearch's China Internet Cafe Research Report 2004, Chinese online gamers mainly play online game at home, which is nearly 60%, or Internet Cafe, which is 26.4%.
 

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Featured Reports
  Title Source
2005 Analysis On China Game Industry
A presentation given by Monte Singman on China's online game industry.
The Games Market in China
This is a free report provided by Pearl Research.
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